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View Full Version : Fallout: New Vegas


Azunite
October 24th, 2010, 09:51 AM
How did you people find it?
I haven't bought it yet...

But overheard few gossip...
1- Framerate is so slow, game constantly lags.
2-Takes ages to load the game.
3- There is a vid on youtube about a superserious animation bug ( head spins 360 degrees, floats on air instead o' walking )
4-It is only new storyline since the game uses F3 engine and mostly F3 textures.

patrick99
October 24th, 2010, 06:08 PM
just down load it to the xbox OOO wait only xbox can do that ;)

Aves
October 24th, 2010, 06:30 PM
The first 2 are problems I had with Fallout: 3 on my Xbox. I hope they fixed those.

Cjg1075
October 24th, 2010, 08:25 PM
number one way i used to prevent those two problems on xbox is to download to hard drive its VERY diffrent

NovaCoru
October 25th, 2010, 12:20 AM
The game lags super hardcore, but I was able to find a fix on the bethesda forums, and I've only had minor problems since then. It loads fairly nicely, and the only real bug I had was some guy trying to walking in air through the ceiling. It does use the same engine, but it adds a lot of things that really should have been in FO3 to begin with, like crafting and the hardcore mode thing. It may not reinvent the wheel, but it's still fun

lamboman43
October 26th, 2010, 07:14 PM
I haven't noticed too bad of lag. I have it on the PC btw. And I play on ultra graphic settings. I have experianced a few minor bugs and glitches with about two crashes so far. Not to bad in my book. Just had to load up again :P Just remember to save often. I did have a problem with a corrupt save but it was easily fixed. It is not just a different storyline. It has a lot of new stuff. New guns, new enviroment, new enemies and characters etc. I enjoy it a lot.

Death
November 1st, 2010, 07:04 AM
I was slightly disappointed by FNV; they still used the same clunky and buggy system which F3 used (had radscorpions buried in the ground with only the stingers visible once; had to dissemble it with a sledgehammer to get any loot - also had a brahmin run right through a house wall and vanish), with no technical improvement. If anything, it felt worse. Luckily for me, I bought it through Steam for my PC meaning that I'm able to (not because of Steam) partially compensate for the lag through a downloaded fix. Still a fun game once you get into it though, but I would call it far from Fallout 4.

Azunite
November 1st, 2010, 11:04 AM
Yes Death my friend said the same about those scorpions !
And at the beggining of the game the heads started to spin around :D

scuba steve
November 1st, 2010, 01:19 PM
I haven't noticed anything that wasn't in Fallout 3 that would ultimately deter you from playing the game. If you enjoyed Fallout 3 regardless of the bugs then New Vegas still should be on your list. To play this game on an almost fool proof level then i'd say you need to play it on a powerful computer. Console ports are something Bethesda does not do well.

Death
November 1st, 2010, 01:22 PM
I agree, it is definitely worth a try. Just be sure you save in multiple slots, just in case. But then again, that could apply to any game.

Azunite
November 1st, 2010, 01:49 PM
I haven't noticed anything that wasn't in Fallout 3 that would ultimately deter you from playing the game. If you enjoyed Fallout 3 regardless of the bugs then New Vegas still should be on your list. To play this game on an almost fool proof level then i'd say you need to play it on a powerful computer. Console ports are something Bethesda does not do well.

Why is it that I have rarely experienced bugs on Fallout 3 :D, I feel like I am an outcast

scuba steve
November 1st, 2010, 01:50 PM
not so much bugs but just general lag. Although New Vegas has serious problems with its companion system.

Cengiz you are an Outcast go dye your power armour with red paint! :D

Azunite
November 1st, 2010, 01:54 PM
not so much bugs but just general lag. Although New Vegas has serious problems with its companion system.

Cengiz you are an Outcast go dye your power armour with red paint! :D


-This is a high-priority message. If you are hearing this, then you must help us. We are the members of Brotherhood of Steel -

Did somebody say outcast ?

By the way that joke was gross :D

What sort of companion bugs are there ?

scuba steve
November 1st, 2010, 01:57 PM
-This is a high-priority message. If you are hearing this, then you must help us. We are the members of Brotherhood of Steel -

Did somebody say outcast ?

By the way that joke was gross :D

What sort of companion bugs are there ?

They randomly decide to fuck off for extended periods of time, refuse to move, start conversation with you during crucial fighting moments.

Azunite
November 1st, 2010, 01:59 PM
Hah, maybe it is because of that new Companion Ring, something like that.
I remember the time when Fawkes refused to follow me to a major battle, running after a Mole Rat, dissapearing for hours...

scuba steve
November 1st, 2010, 02:20 PM
Hah, maybe it is because of that new Companion Ring, something like that.
I remember the time when Fawkes refused to follow me to a major battle, running after a Mole Rat, dissapearing for hours...

The companion wheel is sound, just the wankers that obey them!

RandomNobody1
November 2nd, 2010, 12:00 PM
On PC, it was boring and lots of just plain desert unlike Fallout 3. So yeah, same engine, same textures.

Um, it was more colorful, but that took away from the fun of Fallout.

To me, the worst thing was how the Quests were all too tied together with the plot line and if you annoyed someone you lost a whole bunch of capability to do missions and your missions WOULD annoy someone else so you had to make too many choices.

Not enough side missions.

A LOT OF GLITCHES.

That's generally my view on it.

Oh and on PC there's a glitch with your Caravan Cards so you can use them.

They claim more patches are coming soon, but I'll stick with Fallout 3.

Azunite
November 2nd, 2010, 12:11 PM
Just one thing...

B L A C K O P S

Death
November 2nd, 2010, 12:15 PM
I have to be honset, I haven't played that much of FNV, although it is starting to get interesting. But as mentioned above, the quests are interwoeven to such an extent, you have to piss around all over the place to get anything done.

Azunite
November 2nd, 2010, 12:24 PM
Gaming magazine "Level" said in it's review for Fallout 3.
Quests in Fallout 3 are as boring as hell. It is not more than going to A and then return to B to complete the quests

Death
November 2nd, 2010, 12:25 PM
Then its review must be unreliable, or at least IMO. I actually found them interesting. By far, my favourite was probably either The Replicated Man, or Oasis; both of which I found quick involving and almost touching.

Azunite
November 2nd, 2010, 12:37 PM
Yeah, this "Level" magazine is the magazine which wrote the "Empier Total War Guide " in another post, which was awful

scuba steve
November 2nd, 2010, 01:06 PM
I am ultimately agreed with posters here saying that quest are annoyingly intertwined with each other. generally I see my self as a good karma gamer when choices come up, I can't help it. Fallout 3 fuelled this by allowing me to beat the shit out of the Enclave and Slavers but in this game i'm forced to pick "the best of two evils" in several moments in the game. An example of this that if your already a content Fallout fan without giving too much away is the feud between the endagered Brotherhood of Steel and the New California Republic. I have to say that I would not miss Obsidian pottering on and letting Bethesda do its thing as I think software runs more smoothly in Fallout 3 without two developers having to communicate with each other. As in my mind Bethesda may make dodgy games but they do so by pushing the limits of computing power which is not coded the same therefore during porting the games to consoles is what causes bugs.

Azunite
November 2nd, 2010, 02:14 PM
Bethesda is the leading gaming company I think.
Only thing that Bethesda does bad is that they make the games in haste. And therefore we eat update patches, 3 times a day.
Unofficial this patch, unofficial that patch...
They could just test the games a little more ! I mean, seriously don't they test? How come we have so many glitches !
Lol if we had a list of bugless animations and graphics in the game, surely it wouldn't be as long as the bug list.

I am a later buyer to Oblivion so, I don't know. Were there *this* amount of bugs in Oblivion in the first release?

scuba steve
November 2nd, 2010, 05:07 PM
Oblivion doesn't really have many glitches that i've recognised except for very mild lag.

I lol'd when i finished New Vegas and noticed that they did actually have Game Testers and Quality Assurers in the Credits.

Azunite
November 3rd, 2010, 07:43 AM
Oblivion doesn't really have many glitches that i've recognised except for very mild lag.

I lol'd when i finished New Vegas and noticed that they did actually have Game Testers and Quality Assurers in the Credits.

After NV, I 've started to think that "game testing" means something else...
But what else could it be ?

RandomNobody1
November 3rd, 2010, 08:25 AM
Oblivion was EXTREMELY buggy. The other problem with Oblivion and New Vegas and 3 was with the physics. Bethesda's engine uses Havok4 which is unrealistic.

Example: Use level 99 electrical powers. Hit something even heavy. Turn on no clipping. Run across the world. Find object.

Game Testers mean they check the plot and give feedback on how fun it is.

Death
November 3rd, 2010, 11:58 AM
Surely the game testers would have noticed all the bugs though?

Azunite
November 3rd, 2010, 12:50 PM
Maybe they just watch the bug-free gameplay

scuba steve
November 3rd, 2010, 04:01 PM
Oblivion was EXTREMELY buggy. The other problem with Oblivion and New Vegas and 3 was with the physics. Bethesda's engine uses Havok4 which is unrealistic.

Example: Use level 99 electrical powers. Hit something even heavy. Turn on no clipping. Run across the world. Find object.

Game Testers mean they check the plot and give feedback on how fun it is.

Gametesting can be an extremely tedious job, along with checking how fun the game is there are also testers that are employed to go through certain parts repeatedly to check for glitches etc.

Death
November 4th, 2010, 03:00 AM
Surely though, you would have thought that the follow-up to Fallout 3 would be less buggy, not more?

scuba steve
November 4th, 2010, 11:39 AM
Surely though, you would have thought that the follow-up to Fallout 3 would be less buggy, not more?

Apparently not, my only explanation for it is poor cooperation between the two developers, or maybe Bethesda did it on purpose, so people rated the game as too bad to play and Bethesda bought the rights back of Obisidian for doing a crap job?