Monggong
September 29th, 2010, 03:27 AM
Defend The Soap From the Mods.
The normal forumers have an ancient bar of soap that the mods want. You regular forumers will set up defences to protect the soap. Each defence only counts as 1 defence no matter what it is. Also the defences have to actually help protect the soap. Also, YOU CANNOT EAT THE SOAP! Also you cannot add soap.
Example:
PlayerA:I summon an Ice Titan to protect the soap. 1 defence
PlayerB:I set up a blockade. 2 defences.
However, it is not as easy as setting up defences, as us mods will destroy them to get the soap. Everytime a mod posts, you will lose 50 defences.
Example:
you star with 45
player 1: i add a bunker 46
player B: i get some campers with shotys 47
player $: i add land mines 48
player *: i kill a mod so there is less to attack 49
player A: I get chuck norris 50
Mod 3: i nuke your base 0
When no defences remain, the mods will have the soap you lose start again
No double posting
We start at 500
The normal forumers have an ancient bar of soap that the mods want. You regular forumers will set up defences to protect the soap. Each defence only counts as 1 defence no matter what it is. Also the defences have to actually help protect the soap. Also, YOU CANNOT EAT THE SOAP! Also you cannot add soap.
Example:
PlayerA:I summon an Ice Titan to protect the soap. 1 defence
PlayerB:I set up a blockade. 2 defences.
However, it is not as easy as setting up defences, as us mods will destroy them to get the soap. Everytime a mod posts, you will lose 50 defences.
Example:
you star with 45
player 1: i add a bunker 46
player B: i get some campers with shotys 47
player $: i add land mines 48
player *: i kill a mod so there is less to attack 49
player A: I get chuck norris 50
Mod 3: i nuke your base 0
When no defences remain, the mods will have the soap you lose start again
No double posting
We start at 500