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pootybooty
March 15th, 2006, 10:51 PM
ok i just want to take a quik pole. if anye one dosnt think that nvidia rulz fote dhat way. if you thing anything else bote dat way. and another thing, how maney poeple actually like the xbox 320?

Kiros
March 15th, 2006, 10:55 PM
Well, although there probably is another post like this somewhere in this thread, I'll let it slide :P

First of all, we all know nVidia rules, and second of all, the XBox 360 already is crap. The "fixed" version of it still sucks, so there's no point in even acknowledging it's existence :D

Aηdy
March 16th, 2006, 02:04 AM
First of all, we all know nVidia rules, and second of all, the XBox 360 already is crap. The "fixed" version of it still sucks, so there's no point in even acknowledging it's existence :D

word! :P

advent_child
March 29th, 2006, 05:36 PM
well nvidia does rule, but ati has its place: hell.

Glasgow
March 29th, 2006, 07:08 PM
Oh no no no no no. Since I "grew up" with ATI (sort of) Im gonna have to side with them. They still make awesome graphic cards.

advent_child
March 29th, 2006, 08:07 PM
well i even admit they have pretty high end graphics, nvidia just has the highest specs, which is good for a pc, and a mac.

Just...Will
March 29th, 2006, 11:26 PM
I own and am VERY happy with an ATI Radeon X850 XT (through Asus AX850) for $400 when I built my comp, first build. I haven't MET a game that makes it lag. At all. Ever. 5556 3DMarks in '05.

Skhorpion
March 29th, 2006, 11:33 PM
ati forever

just look at the brain capacity of nvidia fans RULZ

the 360 can do full AA with no decrease in performance

it runs ati

pwnt

Kiros
March 30th, 2006, 05:55 PM
Of an nVidia fan... Though it seems that ATi fans cannot even use correct grammar. How hard is it to hit shift and use capital letters? :P

By the by, I love how you say "full AA" as there is not really any "full AA" there are different levels, such as 2x, 2xQ (only nVidia) 4x, 6x, 6xS, 8x, 8xS, and so on. Ah, unless you mean the 360 can run an amazing 2x AA, making it actually have some...

You, Cory, truly show what an ATi freak is made of :D

Skhorpion
March 30th, 2006, 07:31 PM
i type like this because even though it sucks its a lot better than what most people here do

the 360 runs 4x multisampling AA with little to no framerate decrease

here, i will show you how to say ati is better from different stereotypical groups

ATi is clearly the better choice

By the by, I love how you say "full AA" as there is not really any "full AA" there are different levels, such as 2x, 2xQ (only nVidia) 4x, 6x, 6xS, 8x, 8xS, and so on. Ah, unless you mean the 360 can run an amazing 2x AA, making it actually have some...

LOLOLOLOLOL ATI PRAWNZ ALL JOO NVIDIA NUBZORS!!!!

ATi be maccin all these nvidia hoes

either way you put it, ATi wins

advent_child
March 30th, 2006, 09:46 PM
well the choice of most professionals is the quadro, a team of pro's made an advanced mammogram machine method,digital breast tomosynthesis, using the quadro at massachusetts general hospital ... and the xbox 360's aliasing is horribly noticable in the call of duty game released for it...besides nvidia has the higer performing cards, which can handle the highest anti-aliasing standard. these are listed as the benefits:

Next-Generation Superscalar GPU Architecture
Delivers over 2x the shading power of previous generation products taking gaming performance to extreme levels.

Full Microsoft® DirectX® 9.0 Shader Model 3.0 Support
The standard for today's PCs and next-generation consoles enables stunning and complex effects for cinematic realism. NVIDIA GPUs offer the most complete implementation of the Shader Model 3.0 feature set-including vertex texture fetch (VTF)-to ensure top-notch compatibility and performance for all DirectX 9 applications.

NVIDIA® CineFX® 4.0 Engine
Delivers advanced visual effects at unimaginable speeds. Full support for Microsoft® DirectX® 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture with new texture unit design streamlines texture processing for faster and smoother gameplay.
» more information

NVIDIA® SLI™ Technology*
Delivers up to 2x the performance of a single GPU configuration for unparalleled gaming experiences by allowing two graphics cards to run in parallel. The must-have feature for performance PCI Express® graphics, SLI dramatically scales performance on today's hottest games.
» more information

NVIDIA® Intellisample™ 4.0 Technology
The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern, advanced 128 tap sample coverage, 16x anisotropic filtering, and support for transparent supersampling and multisampling.
» more information

True High Dynamic-Range (HDR) Rendering Support
The ultimate lighting effects bring environments to life for a truly immersive, ultra-realistic experience. Based on the OpenEXR technology from Industrial Light & Magic (http://www.openexr.com/), NVIDIA's 64-bit texture implementation delivers state-of-the-art high dynamic-range (HDR) visual effects through floating point capabilities in shading, filtering, texturing, and blending.

NVIDIA® PureVideo™ Technology**
The combination of high-definition video processors and decoder software delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for all video content to turn your PC into a high-end home theater.
» more information


Adaptable Programmable Video Processor**
PureVideo's programmable technology adapts to new video encoding formats as they are developed to provide a future-proof video solution.

High-Definition H.264, MPEG-2, and WMV Hardware Acceleration**
Smoothly playback H.264, MPEG-2, and WMV video-including WMV HD-with minimal CPU usage so the PC is free to do other work.

Advanced Spatial Temporal De-Interlacing**
Smoothes video and DVD playback on progressive displays to deliver a crisp, clear picture that rivals high-end home theater systems.

High-Quality Scaling
High-quality scaling technology delivers a clear, clean image at any window size, including full-screen HDTV resolutions up to 1080p.

Video Color Correction**
Corrects differences in color characteristics of RGB monitors and TV monitors through NVIDIA PureVideo's ProcAmp Color Controls setting, such as brightness and contrast. Display gamma correction ensures videos are not too dark, overly bright, or washed out regardless of the video format or display.

Integrated HDTV Encoder
Provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution.

256-Bit Memory Interface
Delivers more memory bandwidth and efficiency to power the latest games and applications at blazing speeds.

NVIDIA® UltraShadow™ II Technology
Enhances the performance of bleeding-edge games, like id Software's DOOM 3, that feature complex scenes with multiple light sources and objects.
» more information

128-Bit Studio-Precision Computation
128-bit studio-precision computation through the entire pipeline prevents image defects due to low precision and ensures the best image quality for even the most demanding applications.

Full-Speed 32-Bit Color Precision
Delivers increased image quality with no performance compromise.

NVIDIA® ForceWare® Unified Driver Architecture (UDA)
Delivers a proven record of compatibility, reliability, and stability with the widest range of games and applications. ForceWare ensures the best out-of-box experience for every user and delivers continuous performance and feature updates over the life of NVIDIA GeForce GPUs.
» more information

OpenGL® 2.0 Optimizations and Support
Ensures top-notch compatibility and performance for OpenGL applications.

NVIDIA® nView® Multi-Display Technology
Advanced technology provides the ultimate in viewing flexibility and control for multiple monitors.
» more information

NVIDIA® Digital Vibrance Control® 3.0 Technology
Allows the user to adjust color controls digitally to compensate for the lighting conditions of their workspace, in order to achieve accurate, bright colors in all conditions.
» more information

PCI Express Support
Designed to run perfectly with the next-generation PCI Express bus architecture. This new bus doubles the bandwidth of AGP 8X delivering over 4 GB/sec. in both upstream and downstream data transfers.
» more information

Dual 400MHz RAMDACs
Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates--up to [email protected]

Dual Dual-link DVI Support
Able to drive two of the industry's largest and highest resolution flat-panel displays up to 2560x1600.

90nm Process Technology
Delivers higher performance through blazing clock rates.

High-Speed GDDR3 Memory Interface
Support for fast GDDR3 memory delivers fluid frame rates for even the most advanced games and applications.

Built for Microsoft® Windows Vista™
NVIDIA's third-generation GPU architecture built for Windows Vista gives users the best possible experience with the 3D graphical user interface in the upcoming operating system (OS) from Microsoft.

advent_child
March 30th, 2006, 09:50 PM
not to mention, ATI is a CANADIAN COMPANY!!!

pootybooty
March 30th, 2006, 10:02 PM
Wohah i have baen dooing severyl hours of extensoive research and have conclooded that ATI ruels. The xbox 320 HAs severol adveantages over nvidia. for one, it sports a bandwidth of over five bites. and can pull nine billion teraflops in under three thousand meliniums. it sports a .4 hertz floating point dongle and runs over fiftythousand rpm's per hour. it has the ability to connect over the super fast vampire cable to microsoft's "dongle usa" website. there it can download several hours of gameplay.the ps3.3 is for nnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnn ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooobbbbbbbbbbbbbbbbbbb bbbbbbbbbbzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz, as it can only pull eight quantam leaps per moment.

Kiros
March 30th, 2006, 11:05 PM
i type like this because even though it sucks its a lot better than what most people here do

the 360 runs 4x multisampling AA with little to no framerate decrease

here, i will show you how to say ati is better from different stereotypical groups

ATi is clearly the better choice

By the by, I love how you say "full AA" as there is not really any "full AA" there are different levels, such as 2x, 2xQ (only nVidia) 4x, 6x, 6xS, 8x, 8xS, and so on. Ah, unless you mean the 360 can run an amazing 2x AA, making it actually have some...

LOLOLOLOLOL ATI PRAWNZ ALL JOO NVIDIA NUBZORS!!!!

ATi be maccin all these nvidia hoes

either way you put it, ATi wins

Mmmm... I love your vocabulary. The was you used "Noob" was very impressive for an ATi lover. By the way, you do realize that "either" describes possibilities between two things... not four :)

the 360 can do full AA
the 360 runs 4x multisampling AA
:wave:
Now that's funny!

Skhorpion
March 31st, 2006, 12:55 AM
jeez i had no idea how much it could do, id like to see you do 4x AA with no framerate decrease

as for the quadro, stfu, quadro is a workstation card and has nothing to do with gaming, it sucks for gaming

what is ATi's lowest card? the 9250? my friends PCI 9250 runs bf2 at 1024x768 with about 20fps but 800x600 runs alright

lowest nvidia card i know is the geforce 2, i remember mine got raped by halo pc, one of the least graphic intensive games

Kiros
March 31st, 2006, 04:11 PM
Heh, funny because my friend's GeForce 2 ran both Halo and UT2004 just fine :)

Oh, and I run 4x AA all the time with no frame rate decrease. I also run in VSync, which has no impact on my frame rate too.

And another thing... The Quadro is an awesome card, whether it's for designing a movie or playing games. It, in fact, is quite amazing when it comes to gaming, though it has little optimizations that the GeForce has, so it might run at a few under 200FPS in some games :lol:

ATi just can't match the greatness of nVidia ^_^

Skhorpion
April 1st, 2006, 12:37 AM
geforce 2 cant run halo just fine

i used to think that xbox graphics were > computer when i had a geforce 2 and when i got my 9600 i was amazed at how much better it looked

ut2004 sucks

i bet AA affects your framerate

if vsync doesnt limit your framerate to below your refresh rate then something there is screwed so you cant tell me vsync doesnt affect anything

advent_child
April 1st, 2006, 08:52 AM
In February 2006 allegations were made that ATI were shipping video cards advertised as "HDCP-ready" but which only contained support for HDCP at the GPU level without board level support (and therefore not usable with applications requiring HDCP)... and as for the ge force two, it is plausable because the xbox's graphics where ge force three class. The only reason that microsoft left nvidia was because they were too stupid to negotiate falling manufacturing costs into their contract with nvidia, and nvidia was unwilling to amend the contract. So, ATI designed the 9700 to fit the DirectX specifications. Rendering color support was limited to 24-bits, and shader performance had been emphasized throughout development, since this was to be the main focus of DirectX 9. BAM.
Then there is the stock perspective. ATI (stock symbol aty) is worth 17.20.
NVIDIA (stock symbol NVDA) is worth 57.40 .

Kiros
April 1st, 2006, 11:26 AM
Yes, Halo can, in fact, run completely fine with a GeForce 2. And despite the fact that you can't play it, UT2004 is graphically more demanding than Halo. Also, it's a rather awesome game. You should practice some game types so you don't suck as much :P

Oh, and no, only 8xS AA affects my frame rate (at about 2-6% more than with no AA. VSync does not limit my frame rate below my refresh rate, it limits it to my refresh rate. I usually have 85FPS in all gameplay, however, if I have the AA set to 8xS, the frame rate sometimes gets below 80. :|

nVidia truly does rule ^_^

Just...Will
April 1st, 2006, 03:15 PM
Kiros, I can't believe you can't see this. This thread is going to start fights. Lock it before it has a chance to.

advent_child
April 1st, 2006, 03:32 PM
wait...what kind of a name is pootybooty and wtf is the xbox 320?

Kiros
April 1st, 2006, 09:32 PM
Well... this is what I found:

Pootie (pooty): A) a common nickname between lovers. B) a baby soother
en.wikipedia.org/wiki/Pootie (clicky) (http://en.wikipedia.org/wiki/Pootie)

Booty: Booty is something both valuable and acquired by force or daring.
en.wikipedia.org/wiki/Booty (clicky) (http://en.wikipedia.org/wiki/Booty)

So maybe, pootybooty must mean two lovers' valuables that come into possession by means of force. O_o



Heh... XBox 320 :lol: Didn't quite complete it's circle!

Skhorpion
April 1st, 2006, 10:00 PM
pootie may indicate a smelly gas coming out of the booty

advent_child
April 3rd, 2006, 05:10 PM
Well... this is what I found:

Pootie (pooty): A) a common nickname between lovers. B) a baby soother
en.wikipedia.org/wiki/Pootie (clicky) (http://en.wikipedia.org/wiki/Pootie)

Booty: Booty is something both valuable and acquired by force or daring.
en.wikipedia.org/wiki/Booty (clicky) (http://en.wikipedia.org/wiki/Booty)

So maybe, pootybooty must mean two lovers' valuables that come into possession by means of force. O_o



Heh... XBox 320 :lol: Didn't quite complete it's circle!


Well that would describe how I got my first appendectomy, and both the times I had my tonsils out... and my love life.