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View Full Version : Microsoft Near Deal to Buy Minecraft Maker Mojang


Gamma Male
September 9th, 2014, 05:49 PM
http://online.wsj.com/articles/microsoft-near-deal-to-buy-minecraft-1410300213
Microsoft Corp is in serious discussions to buy Mojang AB, the Swedish company behind the popular "Minecraft" videogame, according to a person with knowledge of the matter.

The deal would be valued at more than $2 billion and could be signed as early as this week, this person said.

A Microsoft spokesman declined to comment, as did Mojang's CEO, Carl Manneh.

An acquisition would be a surprising turn for closely held Mojang, whose 35-year-old founder, Markus Persson, has shunned outside investment and is revered in the videogame community for publicly railing against big corporations including, two years ago, Microsoft.

For Microsoft, "Minecraft" could reinvigorate the company's 13-year-old Xbox videogame business by giving it a cult hit with a legion of young fans. Mojang has sold more than 50 million copies of "Minecraft" since it was initially released in 2009 and earned more than $100 million in profits last year from the game and merchandise. "Minecraft" is already available on the Xbox, as well as Sony Corp.'s SNE -0.05% PlayStation, PCs and smartphones.

The game's popularity rests in large part on its open-ended possibilities, letting players build just about anything in a blocky, Lego-style world filled with dangers such as zombies and giant spiders. The game has struck a chord with children and hard-core gamers alike despite pixilated graphics that are a far cry from polished, action-based blockbusters like Microsoft's own "Halo" franchise.

The brand has grown beyond videogames, striking licensing deals with Scholastic Corp. SCHL -0.94% for handbooks, Lego A/S for toys and Warner Bros. Pictures for a coming feature film. There is even a popular edition for schools to teach children subjects such as language and architecture.

Mojang would be the first multibillion-dollar acquisition by Microsoft's chief executive, Satya Nadella, since he was named to the top job in February. It would also be somewhat of an unexpected plunge for Mr. Nadella, who has signaled Xbox isn't a core business for Microsoft.

At the same time, Mr. Nadella has said Microsoft views videogames as a way to expand the company's footholds in PCs and mobile phones. In a letter to employees in July, Mr. Nadella called gaming the "single biggest digital life category, measured in both time and money spent, in a mobile-first world."

That message was a rebuttal to critics who said videogames are an expensive and nonstrategic diversion for the company, which makes roughly two-thirds of its gross profit from selling software for corporate technology departments. The business that includes Xbox consoles, by contrast, brought in sales of roughly $6.7 billion in the year ended June 30, or about 8% of Microsoft's total revenue for the period.

Still, "Minecraft" could help Microsoft appeal to a new generation of people, especially on smartphones where Microsoft has struggled with both its homegrown Windows Phone devices and with apps on rival phone systems. Only Microsoft's Skype video-calling service is fairly consistently among the 50 top free or paid apps for iPhone or Android smartphones in the U.S., according to mobile-app tracker App Annie.

"Minecraft" is ranked in the top five among U.S. paid apps in both Apple AAPL -0.38% and Google's GOOGL -1.61% app stores.

"Minecraft" has become an integral part of a growing trend to watch gameplay on video sites such as YouTube and Twitch, which was acquired by Amazon.com Inc. AMZN -3.68% for close to $1 billion. Several "Minecraft" players on YouTube have attracted more than a billion views for their videos.

In the world of games, Stockholm-based Mojang is an outlier, generating outsize profits relative to its small staff.

In contrast to large game companies such as Zynga Inc. ZNGA -2.32% and Electronic Arts Inc., EA -1.45% which employ thousands of people to manage dozens of titles, Mojang has deliberately remained small, employing only about 40 people in its studio in Stockholm's hip Södermalm district. Yet Mojang made a profit of 816 Swedish kroner ($128 million) last year on 2.07 billion kroner in revenue ($360 million). Zynga, which has roughly 3,000 employees, had a $37 million loss last year on $873 million in revenue.

Instead of giving its game away and charging for in-app purchases, as many newer game makers do, Mojang charges flat fees for its games. The Xbox version costs $20, while a download on a PC is $27 and the mobile version is $7.

"Minecraft" started out as a hobby project in 2009, when Mr. Persson—a high-school dropout and former game developer at "Candy Crush" game maker King Digital Entertainment KING -0.37% PLC—spent the summer in his small apartment in Stockholm coding what would one day become a global phenomenon. "Notch," as he is known online to his fans, was obsessed by Lego bricks as a child, and had been programming on his father's Commodore 128 computer at the age of seven, producing his first game at the age of eight.

Mr. Persson made an early and unfinished build of the game available to download, but sales started out modestly with only a handful of copies a day sold for the first few months. Slowly, "Minecraft" gained momentum as word-of-mouth and online recommendations started spreading. By 2010, copies of the game were selling fast enough for Mr. Persson to quit his day job.

Mr. Persson established Mojang in 2010 to manage "Minecraft" and build other games, bringing along former King colleague Jakob Porsér and Mr. Manneh, the CEO. The trio remains the company's only shareholders and board members.

Mojang's relationship with Microsoft hasn't been without friction. In 2012, Mr. Persson made harsh statements on Twitter TWTR -2.67% about the U.S. software giant and its new Windows 8 operating system, telling Microsoft to "stop trying to ruin the PC."

"Minecraft" can be played on personal computers running Windows 8, but it requires users to download it from Mojang's site rather than download it from Microsoft's own Windows Store. What's more, the game has never been made available for Windows Phone, Microsoft's operating system for phones, as the platform has been deemed by Mojang to be too small to be worth the while.

However, Mojang has embraced Microsoft's Xbox gaming console, and it released a first version of the game for the Xbox 360 in 2012, more than a year before the game arrived to Sony's rival PlayStation 3 console. A version for the new Xbox One was made available last week. The console versions of "Minecraft" accounted for almost a third of Mojang's revenue last year.

Mr. Persson has made a name for regularly thumbing his nose at large corporations with snarky tweets and blog posts. Earlier this year, he canceled a project to bring a version of the game for the Oculus Rift virtual reality headset in protest at Facebook Inc. FB -1.57% 's $2 billion purchase of the company.

"Facebook is not a company of grass-roots tech enthusiasts," he wrote on his blog at the time. "There's nothing about their history that makes me trust them, and that makes them seem creepy to me," he added.

In another post published this June, Mr. Persson said Mojang "does not exist to make as much money as possible for the owners." Instead, he said, "Mojang exists because I got lucky with 'Minecraft,' and it got way bigger than I could handle on my own."

"Every time a big money making deal comes up that would make a lot of money, it's of course very tempting, but at the end of the day we choose to do what either makes the most sense for our products, or the things that seem like fun for us at Mojang," he added.

Until now, Mojang's founders have prided themselves on the company's independence. Mojang has routinely dismissed funding overtures from venture capital companies, as well as outright buyout attempts.

A tight ownership structure has meant that the company has been able to focus its operations, Mr. Manneh, the company's CEO, told the Journal earlier this year. "Financially speaking, we have no pressure whatsoever to rush into any new projects," he said. "Besides, we have no outside owners that require us to reach any particular goals."


NO NO NO NO NO NO!!!!!!!! AARHUAHHFGRRRAA!!!!!!!! ERT43O/;WP'PJIFDSWPI0HNF;P23-9JFkeyboradsmashJIBFEW84!!!!1!!1!!eleven!!!11!!!

CosmicNoodle
September 9th, 2014, 05:56 PM
Well....minecraft if about to become a game for Windows LIve.....
*gets out mic and turns on* ABANDON SHIP! EVERY MAN FOR HIMSELF!

Waleedbt
September 9th, 2014, 06:01 PM
please noooo pleasee

AgentHomo
September 12th, 2014, 12:11 PM
Oh god no please for the sake of humanity. Microsoft is going to anally rape the game into nothing but shit.

phuckphace
September 12th, 2014, 02:20 PM
lmao/rofl you guys better get used to it because it's only going to get worse. come the end of the decade you won't be able to swing a dead cat without hitting something owned by Microsoft, Google, Apple, or Warren Buffet & Co.

not that I particularly care about Minecraft really. it's MSN, Skype, Windows 8 and their H1B visa schemes that Microsoft really deserves to have brown-shirted stormtroopers swarm their campus. one of these days inshallah MSFT gonna burn.

Plane And Simple
September 12th, 2014, 02:43 PM
Bye Minecraft

Gamma Male
September 12th, 2014, 02:53 PM
The Worst-Case Scenario

The worst-case scenario for Minecraft becoming a Microsoft property is more clear-cut, and revolves primarily around Microsoft taking a more short-term view of how to make more money from the mega-hit.

First off, the PS4 and PS3 (and maybe even iOS and Android) versions of Minecraft would either be removed, or would no longer receive updates. If you want to play Minecraft, you have to do so on Windows or Xbox. This isn’t an unreasonable thought for a Microsoft exec that just spent billions.

Next, Microsoft might figure out that once a gamer spends $27 on Minecraft for PC, Mojang makes essentially $0 more from them for life. Unless they buy some merch. To increase that revenue-per-user various real-money boosts and consumables are introduced. Keep your gear when you die. Get free diamond tools. People might complain, but revenue would climb. After that, it’s easy to see paid-exclusive block types introduced in version 2.0.

After spending billions, Microsoft would undoubtedly want to protect its investment from any legal concerns. Recreating King’s Landing or Mario in Minecraft, and then putting that video on Youtube? That might just be asking for a copyright lawsuit. As a result Microsoft might feel it has no choice but to crack down on individuals making and promoting other real-world brands within their game.

Unauthorized mods and paid servers could also become a thing of the past. If you want to run a Minecraft server, it has to run by Microsoft. Period. Bye bye Pixelmon, Tekkit, Feed the Beast, and so-on.

As a result of piling on these (initially) reasonable-seeming changes, Notch and the rest of the core Minecraft team leave as soon as their contracts are up. Minecraft development is picked up by an internal team at Microsoft. The game never quite feels the same, and its relevance begins to fade.





That pretty much sums up all my fears.

Gray
September 14th, 2014, 03:33 PM
This is the reason Y i play the ps4 and pc.... Hopefully Mojang won't get sell mc or that'll probably the biggest blunder they'll ever make

CosmicNoodle
September 14th, 2014, 04:06 PM
This is the reason Y i play the ps4 and pc.... Hopefully Mojang won't get sell mc or that'll probably the biggest blunder they'll ever make

Nooo. They want to buy the hole company, the hole of mojang, not just Minecraft

mrpieface2
September 14th, 2014, 05:21 PM
If Microsoft buys Mojang, I will switch to Apple, and delete Minecraft.

Gamma Male
September 14th, 2014, 05:31 PM
If Microsoft buys Mojang, I will switch to Linux, and delete Minecraft.

Fixed it for ya

mrpieface2
September 14th, 2014, 06:23 PM
Fixed it for ya

Much, much better :P

Lovelife090994
September 14th, 2014, 08:58 PM
I hate this! Minecraft is about creativity and fun! Microsoft is about profit! They'd leave everything to copyright and Minecraft blogs (like mine) would be or could be banned as well as all the many people's creations on Youtube. You would be charged to play and keep maps!

Gamma Male
September 14th, 2014, 09:02 PM
I hate this! Minecraft is about creativity and fun! Microsoft is about profit! They'd leave everything to copyright and Minecraft blogs (like mine) would be or could be banned as well as all the many people's creations on Youtube. You would be charged to play and keep maps!

For once I 100% agree with you. :D

Lovelife090994
September 14th, 2014, 09:39 PM
For once I 100% agree with you. :D

See? We can agree on something... sometimes. I don't think Microsoft would keep Minecraft true to Mojang.

phuckphace
September 15th, 2014, 08:31 AM
as much as I dislike MS it's a bit unfair to rag on them for being about profit while not acknowledging the palletloads of cash Mojang took in from Minecraft sales. it's not like Mojang is a non-profit organization, it's 40 dudes with 50 computers and a Paypal account. they have miniscule overhead, probably very tiny administrative costs, and then when you consider how much cash they raked in and how few people there are to divvy it all up, Mojang is in a much better position than MS has been since it was a startup. which of course is what prompted MS to buy them lest their continued success become a direct threat (that and because they're run by soulless androids. where's Deckard when you need him?) but if MS wasn't a barrier to Mojang, they would just end up doing exactly what others have done: grow bigger and bigger and make shittier and shittier games (EA). tl;dr Mojang is just a company no need to glorify them

Harry Smith
September 15th, 2014, 08:33 AM
this panic seems similar to when Disney bought Star wars

Remora
September 15th, 2014, 08:45 AM
WOO TERRARIA IS GOING TO BE MORE FAMOUS i mean what rest in peace minecraft u v u

TheN3rdyOutcast
September 15th, 2014, 09:03 AM
Well, it's official, Microsoft has bought Mojang and in turn Minecraft for $2.5 BILLION.
You may be hearing that this is the end of Minecraft, but it's not, it's the beginning.... THE BEGINNING OF THE FUCKING END!!!

Oh God! I can just see it now!

Dear Valuable Paying Customers,
We are sure that it has come to your attention that we Microsoft Inc. have bought your beloved game Minecraft, and we promise no to ruin it as long as you abide by our guidelines.
First, we would like to insitute a billing system: Minecraft it self will now cost $49.99 with a monthly renewal fee of $24.99, however, this is only for the bronze package. The Silver package is an extra $5.99 a month, for access to all of your favorite texture packs and downloadable maps. the gold packeage is $12.99 per month and allows you access to 5 of your favorite Minecraft servers, access to extra servers is $1.99 each.
In addition, mods are now banned, and any user with a modded client shall have their account revoked and be fined $100, Our same policy goes for all Minecraft related content on the internet.
We hope you understand these new policies.

Why Mojang WHYYYYYYYYYYYYY?!?!?!?!?

Vlerchan
September 15th, 2014, 11:21 AM
Though it’s too early to confirm which of us will continue working on Minecraft or other projects, we predict that the vast majority (if not all) Mojangstas will continue to work at Mojang for the time being.

The founders: Notch, Carl, and Jakob are leaving. We don’t know what they’re planning. It won’t be Minecraft-related but it will probably be cool.

https://mojang.com/2014/09/yes-were-being-bought-by-microsoft/?utm_source=dlvr.it&utm_medium=tumblr

Typho
September 15th, 2014, 12:00 PM
Say goodbye to Minecraft! :miss:

Lovelife090994
September 15th, 2014, 01:59 PM
Minecraft is now gone to Microsoft...

everlong
September 15th, 2014, 02:39 PM
Damn it, I was really hoping the deal wasn't going to be made. Fuck.