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View Full Version : Initial Sims 4 Review (after two hours gameplay)


1_21Guns
September 5th, 2014, 09:02 PM
It's more of a rant to be honest, but I thought other Sims fans may be interested. In summary if you play Sims for raising families etc and particularly enjoy the pre-child stages, I wouldn't bother with TS4 :(

Create-a-sim is undoubtedly brilliant, well the mechanics of it at least - it’s simple, easy to adjust things and well.. genius designing really… but.. I’m somewhat disgusted at the lack of clothing options, every other Sims game (yes I’m pretty sure even the original Sims) had more clothing options than that, let alone we’ve lost the wonderful customisation tools we were given in Sims 3. It’s set items of clothing, with about… 3-8? Different colour options, which to some people may seem like a lot but compared with the later it’s diabolical to be honest. Yes it’s wonderful to be able to customise each and every outfit individually with little accessories (which I think there’s more in TS4 than there was in TS3.. for once) and it’s all so simple and easy but it’s just really lacking something.. and the hair for Christ’s sake, that’s l literally just it’s this or nothing, no options to add different tones to the hair (apart from a handful of hair styles containing pre-coloured sections determined by the hair colour itself).. there’s very little customisation at all actually.
So, passing from that section we reach loading into the game (once we’ve had the faff of picking a house, which wasn’t much of a faff, but the sections are a little odd) and there’s this long winded can’t press a single button tutorial, which was helpful at first but after 10 minutes it got a little bit frustrating and for the life of me I couldn’t find a way to skip it. An hour and a half into the game it starts going on at me like “lets take a moment to learn about stairs”.. no lets not. Don’t get me wrong, I’m all for helpful tips and tutorials but there should always be a way to skip them and a way to get them back if you need to. The tutorial (while you can skip each tip which doesn’t really move anything on any faster) pretty much determines your initial gameplay.
I quite like the emotions, it adds another twist on the game which opens a lot of new doors and new wants. However, on the topic of wants I was quite shocked to discover that you can just pop into your aspiration panel and change it whenever you fancy. (Of course you complete certain targets within an aspiration so changing after you’d completed some I’m assuming would wipe your progress but never the less) I feel this takes away from working towards changing an aspiration if you’re not too keen on it, it’s a similar case with the traits. Now some people probably did express having issues with not being able to easily change such things in TS2 and TS3 but that’s because you had to work for it, in Sims 3 it was actually fairly easy to change such things as long as you completed your Sims wants (kinda the point of the game really..) but no, we’ve skipped over that section entirely. I am aware there is some form of “target” system in the game, and I also noticed while my Sim was on a date there’s an interesting new feature which gives you goals to complete within the “event” as it’s called which is admittingly a much better idea, personally I sometimes found myself stuck on where to go next during dates to make sure they were successful.
So… my Sim is in a relationship, everythings going swimmingly blah blah. So they decide to try for a baby, after completing this interaction you get the wonders of being able to take a pregnancy test using the toilet (a much simpler way of knowing). I was also very pleased to discover there’s no hideous maternity wear - in fact the Sims stay in their normal outfits and the bump just grows as expected. Now, it’s all fun and games until she gives birth (I chose to give birth at home). Now, I already knew about this.. disappointing failure, but when a baby is born it stays in its bassinet, there’s no walking around with it, no nothing. And frankly the models have gone rapidly downhill since TS2, although on the plus side at least we have arms and legs again! But, ignoring that I honestly find that the baby models are pretty terrible, after putting so much attention to detail into creating the Sims you’d almost like to think they’d bother with the baby models - nope, they look like potatoes (I wish I was joking). It’s not all negative.. just about, the new option to breastfeed is good, I’m assuming it must have some sort of positive impact on development though or it’s kinda aimless.. I think I lasted about a day before growing the baby up which seems to be a fairly common theme.
And finally, a quick opinion on the skills and jobs. The only skills I’ve mainly used are cooking and charisma, the new way of cooking is very interesting actually although to a degree a little annoying. When you open the fridge to get some leftovers it also opens your personal inventory, but when you make enough food for a few days it gets a wee bit frustrating keep having to switch back to mood. The method of selecting “cook” to attempt a dish before it becomes an option is interesting though and I’m quite glad to see the cooking animations aren’t quite as lazy as TS3 (In fact all the animations appear to be a dramatic improvement). As far as careers go, I’ve tried the entertainer career and the tech one. The careers have little goals/targets to complete to accompany the performance meter which actually is something of a relief because it requires more than just building skills.
I haven’t experimented enough with build/buy mode to feel comfortable discussing those, but the brief experiences I’ve had with it have certainly been.. interesting (not necessarily in a bad way).
Overall, I’ll be honest I’m glad I didn’t bother getting my hopes up, because it means I’m not disappointed. I just find it a pity to gain good things we have to lose positive things, every new generation of Sims feels like one step forward and three steps back. Perhaps by Sims 5 (should such a horror occur) they’ll have finally cracked it.
Oh! Forgot to add the dramatic increase in loading screens.. bit pesky..

Cognizant
September 5th, 2014, 09:57 PM
The Sims 4 honestly feels like something I'd expect to be on a console port, not a standalone PC game. Definitely not worth the $70 I paid for it.

Elysium
September 5th, 2014, 10:32 PM
For such an avid Sims fan, TS4 is turning out to be largely disappointing based on all the "let's play" videos I've seen. I would take the build/buy mode, multi-tasking abilities, interface, CAS, the breastfeeding interaction, and maybe the emotions, and add them to TS3 for a perfect game. Plus a few other features people have been asking for and never receiving here and there. The way the whole life stage thing is working right now is like a major throwback to the original Sims, which is really, really upsetting. I'd rather have toddlers than the little emotion animations. Seriously. I figure they'll add toddlers in a later EP, at which point I might look into getting TS4.

Emerald Dream
September 6th, 2014, 01:04 PM
I am going to probably be in the minority and say that I actually like the game...to a certain extent. I have only played it a few hours, so my opinion is pretty limited as well.

Not wanting to repeat most of what Natalie said already - but I agree with a lot of it.

The game is graphically pleasing to me. The customization of your Sim is really good, and you can change it to be pretty much any way you want it. The emotions are very clear, and you can tell exactly what your they want or need (or like and dislike). The controls to me are easier than the previous versions - and even when you are not controlling them they seem to do what they need to do (and a lot of times what you want them to do anyways). I also like the Build Mode - it seems a bit easier than previous versions, even though it does take a few minutes to get used to.

There are a few complaints, of course. First is the lack of, well....stuff. The amount of objects/clothes/even pre-made houses is pretty bare. I have seen people complain about "no pools" or "no aliens" (and so on), but that's a pretty minimal thing to complain about in a base game, tbh. The lack of a toddler stage in the base game is a pretty terrible omission. I think that would be standard by now. Either one of two things is going on with this (or both) - EA tried to rush this game for release and didn't put a lot of what would be thought to be "standard" things in it, or EA is just getting even worse (if that's at all possible LOL) with destroying peoples' wallets with all the expansions they put out for The Sims series. Unfortunately, it's probably the latter.

Elysium
September 6th, 2014, 01:16 PM
There are a few complaints, of course. First is the lack of, well....stuff. The amount of objects/clothes/even pre-made houses is pretty bare. I have seen people complain about "no pools" or "no aliens" (and so on), but that's a pretty minimal thing to complain about in a base game, tbh. The lack of a toddler stage in the base game is a pretty terrible omission. I think that would be standard by now. Either one of two things is going on with this (or both) - EA tried to rush this game for release and didn't put a lot of what would be thought to be "standard" things in it, or EA is just getting even worse (if that's at all possible LOL) with destroying peoples' wallets with all the expansions they put out for The Sims series. Unfortunately, it's probably the latter.
They did say that they put so much time and money into the animations for emotions and stuff like that, that they had to omit things. Like toddlers.

Emerald Dream
September 6th, 2014, 01:21 PM
They did say that they put so much time and money into the animations for emotions and stuff like that, that they had to omit things. Like toddlers.

The animations and emotions are very good :) I just don't see why they couldn't spend a little more time to put the toddlers in the game. I know they are coming eventually, along with about 100 other things...but EA is pretty bad about this nowadays.

1_21Guns
September 6th, 2014, 06:46 PM
The Sims 4 honestly feels like something I'd expect to be on a console port, not a standalone PC game. Definitely not worth the $70 I paid for it.

I'm glad I got it cheaper, because I certainly wasn't paying the full amount for it

For such an avid Sims fan, TS4 is turning out to be largely disappointing based on all the "let's play" videos I've seen. I would take the build/buy mode, multi-tasking abilities, interface, CAS, the breastfeeding interaction, and maybe the emotions, and add them to TS3 for a perfect game. Plus a few other features people have been asking for and never receiving here and there. The way the whole life stage thing is working right now is like a major throwback to the original Sims, which is really, really upsetting. I'd rather have toddlers than the little emotion animations. Seriously. I figure they'll add toddlers in a later EP, at which point I might look into getting TS4.

It's a possibility, the added the young adult stage in the University expansion for Sims 2, but I have seen a handful of people saying they aren't overly missing them. The main reason I find the lack of it disappointing is that The Sims has always been promoted as a life simulation, and especially Sims 2 was heavily promoted to be a generation game so to speak and we've lost that.

I am going to probably be in the minority and say that I actually like the game...to a certain extent. I have only played it a few hours, so my opinion is pretty limited as well.

Not wanting to repeat most of what Natalie said already - but I agree with a lot of it.

The game is graphically pleasing to me. The customization of your Sim is really good, and you can change it to be pretty much any way you want it. The emotions are very clear, and you can tell exactly what your they want or need (or like and dislike). The controls to me are easier than the previous versions - and even when you are not controlling them they seem to do what they need to do (and a lot of times what you want them to do anyways). I also like the Build Mode - it seems a bit easier than previous versions, even though it does take a few minutes to get used to.

There are a few complaints, of course. First is the lack of, well....stuff. The amount of objects/clothes/even pre-made houses is pretty bare. I have seen people complain about "no pools" or "no aliens" (and so on), but that's a pretty minimal thing to complain about in a base game, tbh. The lack of a toddler stage in the base game is a pretty terrible omission. I think that would be standard by now. Either one of two things is going on with this (or both) - EA tried to rush this game for release and didn't put a lot of what would be thought to be "standard" things in it, or EA is just getting even worse (if that's at all possible LOL) with destroying peoples' wallets with all the expansions they put out for The Sims series. Unfortunately, it's probably the latter.

More than likely, gotta keep milking the money cow eyy..

They did say that they put so much time and money into the animations for emotions and stuff like that, that they had to omit things. Like toddlers.

The baby models look almost like a direct rip from Sims 2 anyway.. they could've just updated the Sims 3 toddler models and everyone would be happy(ier)

everlong
September 7th, 2014, 03:15 PM
I only have the demo but I want to get the actual game

Infidelitas
September 9th, 2014, 07:07 AM
I like it, but I feel there needs to me more items, wallpaper, floorings etc.

I hope people make mods and stuff, because there needs to me more stuff.

1_21Guns
September 14th, 2014, 07:39 PM
After some more gameplay I have learnt to like it. I guess I wanted it to be too much like TS3 and it's not. But yes, the lack of customization and items is terrible.

Christen
September 14th, 2014, 07:46 PM
not my kind of game plus i dont like the EA moneymaking machine

you pay a game full price and then ... a DLC here....a DLC there and quickly you have paid double

Melodic
September 14th, 2014, 09:09 PM
I got it for my birthday, I haven't tested it out yet but I'm hoping to once I come back from Wisconsin. I have the demo installed however and I've had some fun with that!

kay_jay
October 21st, 2014, 08:48 AM
They did take away quite a bit of features compared to The Sims 3 and the loading screens and the lack of space to add new lots is really annoying but overall I actually enjoyed the game and it ran really well on high settings and CAS was just on point ��

Ammyneac
October 21st, 2014, 06:14 PM
Also, The Sims 5 won't be developed until The Sims 4 is a success, which I highly doubt that.