Gamma Male
August 17th, 2014, 03:37 AM
What would you like to see in the next Elder Scrolls game? Not TES online, but the actual next game in the series. Where should it take place?
I loved Skyrim, but here are my main gripes and what I'd like to see in the next game.
1: The quests were too easy. I don't mean combat-wise, the combat was actually pretty fucking good. I just mean how they never took any initiative of the DB's part, no creativeness. They just held your hand throughout the entire game. In Morrowind, you got directions and a map. That's it. Literally just directions and a map, and the towns didn't even show up on it until you went to them. Want to find a certain quest item? You better ask around town and reread your journal! But in Skyrim, you just followed an arrow everywhere. It took away from the RPG experience. And look at the Thieves guild. In Morrowind and Oblivion if you wanted to find to even find the Thieves Guild you actually had to work, and go out and look for it and do detective work. In Skyrim if you wanted to join you had to walk into a city. That's it.
2: The Magic sucked. It just sucked. It was completely underpowered, especially at higher levels. And there wasn't enough variety. How about better magic next time Bethesda?
3: With a few exceptions, most of your decisions didn't have any real consequences or effects on the world. In the next game I wanna see quest lines that actually put you on the spot and make you think before you act, because you know your actions will have repercussions! There should be serious changes to the game world based on how you act in certain quests. You should have to opportunity to decide whether to save a town from bandits and see it prosper and psychically grow, or let it fall to the bandits and see it turned into a grimy bandit outpost. Or even join the bandits yourself! Maybe not that exactly, but just stuff like that.
and 4: The "unique" weapons aren't actually unique. Again, with a few exceptions most of the "unique" weapons were just regular craftable weapons with normal enchantments. I wanna see more weapons that actually look unique, and actually have truly unique, rare, special enchantments you can't get anywhere else.
Okay. Now that those things are covered lets talk about location and storyline. I just have two words.
Elsweyr! And Dwarves!
Why? Because the Khajit are the best motherfucking race in the entire game, and Dwarves are intriguing as fuck. They've been teasing us with hints about Dwarven mythology the entire series but we've yet to actually see a serious storyline revolving about them. I say it's about time that happens.
What do you think? What would you like to see?
I loved Skyrim, but here are my main gripes and what I'd like to see in the next game.
1: The quests were too easy. I don't mean combat-wise, the combat was actually pretty fucking good. I just mean how they never took any initiative of the DB's part, no creativeness. They just held your hand throughout the entire game. In Morrowind, you got directions and a map. That's it. Literally just directions and a map, and the towns didn't even show up on it until you went to them. Want to find a certain quest item? You better ask around town and reread your journal! But in Skyrim, you just followed an arrow everywhere. It took away from the RPG experience. And look at the Thieves guild. In Morrowind and Oblivion if you wanted to find to even find the Thieves Guild you actually had to work, and go out and look for it and do detective work. In Skyrim if you wanted to join you had to walk into a city. That's it.
2: The Magic sucked. It just sucked. It was completely underpowered, especially at higher levels. And there wasn't enough variety. How about better magic next time Bethesda?
3: With a few exceptions, most of your decisions didn't have any real consequences or effects on the world. In the next game I wanna see quest lines that actually put you on the spot and make you think before you act, because you know your actions will have repercussions! There should be serious changes to the game world based on how you act in certain quests. You should have to opportunity to decide whether to save a town from bandits and see it prosper and psychically grow, or let it fall to the bandits and see it turned into a grimy bandit outpost. Or even join the bandits yourself! Maybe not that exactly, but just stuff like that.
and 4: The "unique" weapons aren't actually unique. Again, with a few exceptions most of the "unique" weapons were just regular craftable weapons with normal enchantments. I wanna see more weapons that actually look unique, and actually have truly unique, rare, special enchantments you can't get anywhere else.
Okay. Now that those things are covered lets talk about location and storyline. I just have two words.
Elsweyr! And Dwarves!
Why? Because the Khajit are the best motherfucking race in the entire game, and Dwarves are intriguing as fuck. They've been teasing us with hints about Dwarven mythology the entire series but we've yet to actually see a serious storyline revolving about them. I say it's about time that happens.
What do you think? What would you like to see?