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View Full Version : SAO is possible with today's tech.


Whos_ur_Buddha
July 14th, 2014, 12:45 AM
I believe it's possible if you can use eeg/emg tech and a display over your eyes and headphones (to give the feeling of further realism to the game). And the movement using your brain is possible through eeg/emg. Eeg/emg is a process that maps the brain during certain activities like moving through detection of Nero activity.say you can program the sensors to detect the specific Nero signatures to movement you could program this into a game to allow movement in the game controlled by the brain. No blocking Nero signals because you could technically trigger the same Nero signature of moving your arm leg etc. by thinking of it. So you could move in the game without actually moving. But this would require lots of time to create a detailed Nero map and to program the specific Nero signatures into a program.

Ps SAO sword art online is a anime that uses virtual reality to make you feel like you're in a game.

Also give your thoughts and if you are interested in helping out pm me.

Lastly please don't steal my idea I had to copyright it because a old friend tried to steal the credit and idea.

Sorry I'd this was poorly written I wrote this at 12 at night.

Fractured Silhouette
July 14th, 2014, 07:15 AM
At the moment it'd be a pretty cool tech demo. Something on that scale is currently not possible but it probably will be in the future. It's too expensive and wouldn't sell well due to it's high price.

To be honest unless it truly became possible to recreate touch within a game I prefer a controller any day. I think the classic controller trumps any immersive technology on the market today.

Whos_ur_Buddha
July 14th, 2014, 09:50 AM
Well you can't receive Nero feed back (touch). But it is possible just expensive. Also it's used in medicine people that are currently paralyzed can control robotic hands (currently this is a medical trial) using eeg/emg tech. So in theory you could program a game to do the same.

Meganium
July 14th, 2014, 09:53 AM
To create a supermassive game like the Sword Art Online showed in the anime of the same name would require SO. MUCH. EFFORT. SO. MUCH. TIME. AND SO. MUCH. MONEY. It's kinda the reason why open-world games such as GTA can still be beaten. Virtual Reality aside, just making an open world like that would be near impossible right now, unless Microsoft, Blizzard, Team Ninja, Sony, and the government of Russia got together to work on it.

While I would probably never leave my home if that game were created, I can't help but believe firmly believe that nothing CLOSE to it will happen for a long time. We almost have complete immersion with VR, sure. But it means nothing if the game can't match it. We probably won't see anything like this for years to come.

TheMatrix
July 16th, 2014, 05:22 AM
Ah yes EEG. I've used that, although my experience was with QEEG(ADD treatment, worked pretty well and is infinitely better than meds). There were two wires attached to the ears, and one to the head. On a computer running Windows 98(this was circa 2005-2007), a 3D-ish "game" was "played". Although slightly newer then when I did it, here (http://marksteinberg.com/2011-09-30-23-28-40/eeg-neurofeedback-session.html) is a video of what that looks like, from the place I went to.

(I assume you mean "neuro" for every instance of "Nero" -- the latter is one of many names for the Devil ;-)).
Such a game would be very interesting for sure, but the problems are, of course:

The need to attach wires to one's head. No way is anybody going to rub paste on their ear lobes and head, nor attach wires, just to play a game.
As mentioned in the video, where you need to attach the wires is different for everyone.
That shit's expensive.
AFAIK, there's no way to get a notion of what the person is trying to move. (If there is, see point #3). Thus, what one can do with the brain waves is rather limited.
Philip J. Fry will call tech support every week.


If I had access to the means to do it, I certainly would try to make some sort of game for it(and not one of those QEEG ones).

Alas, I don't and probably never will attend an institution -- academic or commercial -- where I have access to neuroscience's equipment.

Silicate Wielder
July 19th, 2014, 01:39 PM
It could be possible, Use surround sound headphones (they're useful for High sound realism) along with the Oculus Rift, and a device that can simulate sense of touch in the hands and feet through the use of vibrating motors, and/or use of a technology similar to that of the tactus shape changing LCD panels.

as for movement, use the MYO wristmand, motion control could be done through small movement.

If any of you have read the light novels, it is stated in book 6 that the successor of the Nervegear doesnt have full sensory isolation, you can still feel, see, hear, and smell whilst in a fulldive environment

ShadowsRyder432
July 19th, 2014, 06:56 PM
I believe it's possible if you can use eeg/emg tech and a display over your eyes and headphones (to give the feeling of further realism to the game). And the movement using your brain is possible through eeg/emg. Eeg/emg is a process that maps the brain during certain activities like moving through detection of Nero activity.say you can program the sensors to detect the specific Nero signatures to movement you could program this into a game to allow movement in the game controlled by the brain. No blocking Nero signals because you could technically trigger the same Nero signature of moving your arm leg etc. by thinking of it. So you could move in the game without actually moving. But this would require lots of time to create a detailed Nero map and to program the specific Nero signatures into a program. .

I love SAO. Anyway, I get what your saying and its a little harder than what people are saying in the comments.
We have been testing with a different type of technology recently. The Oculus Rift, although you do not stop your motor functions and have all this stuff in your mind some people have been working with Oculus Rift and we have a "Holodeck"

(Because I cannot post links until I have 5 posts, please go to youtube and look up: Real Life Holodeck with an Oculus Rift - Computerphile )

with this if some company was to create a building that contains multiple large rooms, in each room 1 player/user could stay in with an oculus rift as well as other pieces of technology that would help make the enviornment more realistic. With a player in each room you could have a LAN video game with both character interacting.
Although there would be no physical interaction that could be felt this would still work because, ex: Your in a death match and player 1 shoots player 2. Although you will not feel anything (Thank God) you will still see your HP go down. Thus you have a SAO-like video game.

And thus concludes the first post to me joining the Virtual Teen community.

https://www.youtube.com/watch?v=7ZPs7knvs7M Now that I have more than 5 posts.