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Miserabilia
December 23rd, 2013, 06:05 PM
Okay so basicly; if you have a normally structered system, with a few basic rules, you can still create something so complex that it seems chaotic.
A perfect example is the "Game Of Life"
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It is also notorious for allowing people to create almost life-like forms with a few simple blocks with a few simple rules.
More complicated structures in the GOL:

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The GOL is a perfect example of Organized Chaos.
Something as complicated as life might come down to a few simple rules.

You can play it http://armorgames.com/play/2660/the-irregulargame-of-life
there,

and you can donwload an much more complicated and unlimited version
http://sourceforge.net/projects/golly/files/golly/golly-2.5/ here.

What do you think?

Bleid
December 24th, 2013, 12:52 AM
Would it be more accurate to have this thread be titled,

Organization In Apparent Chaos?

Since, precisely what's being said here, from what I gather, is that there can be organization to a state of affairs even if it appears chaotic, because it merely takes an appropriate set of rules to make something look erratic.

Miserabilia
December 24th, 2013, 05:16 AM
Would it be more accurate to have this thread be titled,

Organization In Apparent Chaos?

Since, precisely what's being said here, from what I gather, is that there can be organization to a state of affairs even if it appears chaotic, because it merely takes an appropriate set of rules to make something look erratic.

Actually. You are completely right, LOL!
Just thought this sounded cooler.
Now I realise how incorrect that was.