karl
August 25th, 2013, 05:22 AM
The House of Mouse launches its most ambitious video game ever alongside a brand new toy line. But is it any good? Tom Hoggins has your in-depth guide.
Part video game, part toy-line, part imaginative creation tool and part money-spinning corporate initiative, Disney Infinity is a difficult product to pin down. But perhaps above all, it is wildly, almost recklessly ambitious. Not necessarily in scope or innovation, though it doesn’t lack for either, but in desire for its success. Disney has labelled it a ‘priority project’, complete with the blessing and guidance of John Lasseter, it is the first time Disney characters from different universes have been allowed to interact, it reportedly cost $100m to make and Disney Interactive has all but abandoned any other project in order to focus on this potential behemoth. Or potential white elephant.
Full story here: http://www.telegraph.co.uk/technology/video-games/video-game-reviews/10262988/Disney-Infinity-review.html
Part video game, part toy-line, part imaginative creation tool and part money-spinning corporate initiative, Disney Infinity is a difficult product to pin down. But perhaps above all, it is wildly, almost recklessly ambitious. Not necessarily in scope or innovation, though it doesn’t lack for either, but in desire for its success. Disney has labelled it a ‘priority project’, complete with the blessing and guidance of John Lasseter, it is the first time Disney characters from different universes have been allowed to interact, it reportedly cost $100m to make and Disney Interactive has all but abandoned any other project in order to focus on this potential behemoth. Or potential white elephant.
Full story here: http://www.telegraph.co.uk/technology/video-games/video-game-reviews/10262988/Disney-Infinity-review.html