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View Full Version : Time for some perspective in the free-to-play games debate!


karl
March 20th, 2013, 05:31 AM
Freemium games aren't 'evil', nor are they the only future for mobile developers

Have you played Ridiculous Fishing yet? It's marvellous fun.

Released for iOS last week by Dutch developer Vlambeer, it's a new mobile version of their 2010 web game Radical Fishing, and involves hauling fish up from the depths, flinging them into the air and then shooting them.

It's ridiculous, but marvellous. It's also a paid game. You pay your £1.99 on the App Store – $2.99 in the US – and you get the whole shebang. "Buy the game, play the game," as Vlambeer puts it. "No additional costs, no hidden fees."

This, it's fair to say, is proving a talking point. As are comments by the developer in a Reddit Ask Me Anything (AMA) interview over the weekend, suggesting that developers "shouldn't be scared to charge $3 for a game" on mobile.

"A direct result of the whole race-to-the-bottom in prices is the prevalence of free-to-play on iOS - it seems to be a safer bet. But since its almost impossible to do free-to-play in a non-evil way and without sacrificing the elegance of your game design, we'll prefer to charge $3," they explained.


Full story here: http://www.guardian.co.uk/technology/appsblog/2013/mar/18/free-to-play-games-perspective

Cygnus
March 20th, 2013, 08:56 PM
I believe that you are forgetting a very big aspect of free to play games, they are also on consoles and computers! The Crytek (the developers of Crysis) owner said that he believe that free-to-play is the future, and that is really true, free games and indie games are becoming more and more popular with time, great way for people to be connected.