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View Full Version : Little or no link between video games and gun murders


TigerBoy
December 22nd, 2012, 08:32 AM
As we've had a couple of VTC threads with articles suggesting a link, a little balance seemed due ..
Source: Washington Post (http://www.washingtonpost.com/blogs/worldviews/files/2012/12/video-game-chart-hypothetical-notation.jpg)

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Ten-country comparison suggests there’s little or no link between video games and gun murders


The search for meaning is a natural response to any tragedy, and the latest U.S. mass shooting is eliciting questions about, among other things, the potential role of violent video games. After all, with kids and increasingly teenagers spending so much time hammering away at simulated shooters, is it any wonder when they pick up actual guns? Obama campaign adviser David Axelrod lamented on Twitter, “In NFL post-game: an ad for shoot ‘em up video game. All for curbing weapons of war. But shouldn’t we also quit marketing murder as a game?”

But it turns out that the data just doesn’t support this connection. Looking at the world’s 10 largest video game markets yields no evident, statistical correlation between video game consumption and gun-related killings.

It’s true that Americans spend billions of dollars on video games every year and that the United States has the highest firearm murder rate in the developed world. But other countries where video games are popular have much lower firearm-related murder rates. In fact, countries where video game consumption is highest tend to be some of the safest countries in the world, likely a product of the fact that developed or rich countries, where consumers can afford expensive games, have on average much less violent crime.

Here’s the data for video game spending per capita and gun-related homicides in the world’s 10 largest video game markets. The United States, as it so often does on gun-related statistics, really stands out:

http://www.washingtonpost.com/blogs/worldviews/files/2012/12/video-game-chart-no-trendline.jpg

Of course, these comparisons assume that national video game markets are largely uniform, with Dutch, Korean and American consumers playing the same spectrum of games. With the possible exception of Japan, video game markets are quite global, so this is an imperfect but generally safe assumption.

Now, if there were in fact a close correlation between video game consumption and gun violence, then we would expect the data to trend upward. That is, we would expect that the countries that spend the most on video games per person would also be the most violent, by virtue of the effects of the games. Here’s what the data should look like, in that case:


http://www.washingtonpost.com/blogs/worldviews/files/2012/12/video-game-chart-hypothetical-notation.jpg

But, the data does not show this trend. Here’s a linear trend line for this data. Again, with only 10 datapoints, it’s not a perfect comparison. But it’s hard to ignore that this data actually suggests a slight downward shift in violence as video game consumption increases.

http://www.washingtonpost.com/blogs/worldviews/files/2012/12/video-game-chart-with-trendline2.jpg

So, what have we learned? That video game consumption, based on international data, does not seem to correlate at all with an increase in gun violence. That countries where video games are popular also tend to be some of the world’s safest (probably because these countries are stable and developed, not because they have video games). And we also have learned, once again, that America’s rate of firearm-related homicides is extremely high for the developed world.

Guillermo
December 23rd, 2012, 01:50 PM
Well, you know, it doesn't amaze me, honestly. I mean what do all other Western, developed countries not have that the U.S. does have? A shit-ton of guns. And what do these developed countries have that the U.S. doesn't have? Restrictions and bans on guns.

The only problem in the U.S. is that many citizens think that guns are an integral part of being a U.S. citizen. And by putting restrictions on guns (or at least certain types of guns) would be "taking away their freedoms". But what's more important? Freedoms or actual lives being saved? I mean, do semi-assault guns really need to be sold to average everyday citizens? A lot of aspects must be discussed, but something definitely needs to be done in the U.S. about gun control. All other western, developed countries have done something, so why shouldn't the U.S. do something?

Foamy
December 27th, 2012, 10:41 AM
The two video games I'm playing are assassins creed(unopened yet) and need for speed. Where is there murder in need for speed?

HowlingSnail
December 31st, 2012, 07:40 PM
Of course there's no link. People who want to blame video games pretend there's a link. They say "That person who shot someone played a violent video game that morning. It must be the game's fault." However, you could just as accurately say: "That person who shot someone had corn flakes for breakfast, it must be the corn flakes' fault."

People are just afraid of new things. As an example, I have a collection of Power Rangers toys, which my dad doesn't like, telling me I should grow up. My dad however bought me lego for Christmas. I didn't ask for it, he just bought it. When this was mentioned to him he said "Yeah, but Lego's cool."

The obvious reason for this is that he grew up with lego, but the offerings of Bandai are new to him, and he doesn't like new things. It's the same with video games; people didn't grow up with them, so they're quick to find faults in them, while defending their childhood loves unquestioningly, which is why no-one blames cornflakes for murders.

TigerBoy
December 31st, 2012, 07:45 PM
, which is why no-one blames cornflakes for murders.

... apart from cereal killers, anyway.

ShatteredWings
December 31st, 2012, 10:57 PM
AND IN OTHER NEWS
Water is wet

Majin Vegeta
January 4th, 2013, 01:18 AM
I posted this comment in this thread (http://www.virtualteen.org/forums/showthread.php?t=161887&page=2) earlier...

"Scientists are baffled by Canadians' ability to play video games and not shoot each other"

the stupidest part about the NRA was the fact that they blamed Mortal Kombat for it when they have supernatural abilities like throwing fireballs and don't actually use guns. the only character who uses a gun in that game is a cop so yeah lol