View Full Version : Minecraft performance issues since 1.6.6
Dark_Desires
June 30th, 2011, 06:14 PM
so anyone had this i know me and about 7 of us who play on my minecraft server have noticed a lot of performance issues and were geting fed up with it
so anyone hear that agrees and want to help us with a mass complaint in the minecraft forums more of a patition just saying that alot of people have had
performance drops my gaming group has mostly pc with 2- 2.4 ghz quad cores
and most 2 gigs ram and 1gig graf cards so if u wanna help just let me know
Perseus
June 30th, 2011, 07:31 PM
Did you update your server stuff?
Commander Thor
June 30th, 2011, 08:42 PM
1.6.6 was buggy as all hell.
1.7_01 seems to have fixed the performance issues quite a bit. There's still some issues, but it did help.
Tomorrows 1.7 update should fix even more of the issues.
Also, yeah, updating your server to the absolute latest version is a must.
And with having 7+ people on your server, make sure the server software has at least a gig, preferably more, of RAM to play with (Note, having it in your system, and the server actually being able to use it is 2 different things. Use the '-Xmx1024M -Xms1024' flags when you run your server.jar). Minecraft servers take up an absurd amount of memory to run smoothly.
AutoPlay
July 1st, 2011, 02:16 AM
2GBs of RAM isnt going to cut it running a Minecraft server with 7 people on it lol
The .jar file for minecraft only uses 1 core and a maximum of 1.5GB.
I have a the 2600k i7 and it only uses 10% of the overall maximum of my chip.
Also, whats your download and upload speeds?
Your graphics card has nothing to do with running minecraft. The game renders its graphics and sound from the CPU.
On a side note: It doesnt matter how much memory a graphics card has. a 1GB card isnt always faster than a 512mb card.
JamHaychUK
July 4th, 2011, 06:51 AM
By the way, is there anything new in the latest update? I haven't been able to play it for a while, so wondering.
Or is it just bug-fixing, etc?
Dark_Desires
July 6th, 2011, 01:26 PM
ok let me say i dont host we bought a server from some american group its a dedicated box with 4gig ram also i have noticed in both 1.7 and 1.6 minecraft is laggy for me and most of my mates the only thing have in common is our pcs and we play on the server i play singleplayer and the performance is not great 1.4 performance was good
AutoPlay
July 6th, 2011, 03:34 PM
ok let me say i dont host we bought a server from some american group its a dedicated box with 4gig ram also i have noticed in both 1.7 and 1.6 minecraft is laggy for me and most of my mates the only thing have in common is our pcs and we play on the server i play singleplayer and the performance is not great 1.4 performance was good
The .jar file for minecraft only uses 1 core and a maximum of 1.5GB.
TheMatrix
July 6th, 2011, 11:49 PM
2GBs of RAM isnt going to cut it running a Minecraft server with 7 people on it lol
Then they need to do better resource management.
The .jar file for minecraft only uses 1 core and a maximum of 1.5GB.
Only uses 1 core and a maximum of 1.5GB.!?!?!?
Goodness gracious, that's a lot!
On a side note: It doesnt matter how much memory a graphics card has. a 1GB card isnt always faster than a 512mb card.
That depends. If that 1GB is "Shared/Dynamic VRAM" and the 512MB is Dedicated, then yes, that is true.
On the contrary, however, if that 1GB was also shared(which is really expensive), then the 1GB would be notably faster.
The GPU also plays a major factor in this.
Commander Thor
July 7th, 2011, 12:18 AM
The .jar file for minecraft only uses 1 core and a maximum of 1.5GB.
That's true if you run the .jar by itself.
But you /can/ use the "-Xmx -Xms" flags to give it more breathing room with memory.
And you're right for the 1 core. But that's true with a lot of programs.
Then they need to do better resource management.
They do.
They totally do.
It's a horribly programed game.
The game shouldn't even use 1/8 of the resources that it uses. :p
That depends. If that 1GB is "Shared/Dynamic VRAM" and the 512MB is Dedicated, then yes, that is true.
On the contrary, however, if that 1GB was also shared(which is really expensive), then the 1GB would be notably faster.
The GPU also plays a major factor in this.
The GPU plays a HUGE factor in this. My GTX 460 with 1GB of GRAM will kick the shit out of a Radeon HD 2600 with 2GB of GRAM
Also, the GRAM type also plays a HUGE factor. GDDR6 or 7 will obviously outperform GDDR3.
TheMatrix
July 7th, 2011, 01:07 AM
The GPU plays a HUGE factor in this. My GTX 460 with 1GB of GRAM will kick the shit out of a Radeon HD 2600 with 2GB of GRAM
Also, the GRAM type also plays a HUGE factor. GDDR6 or 7 will obviously outperform GDDR3.
Ummmm.............
*blank look on face*
.....okay! Sure! :confused:
I'm no GPU expert and stuff; I'm happy with whatever is good for the intended purpose. This nVidia GEFORCE GT540M CUDA something or another. My system seems to have both integrated and dedicated Graphics.
Here, have a look at the following and tell me what you think of it:
nvidiasysinfo.inf
NVIDIA System Information report created on: 07/07/2011 22:55:53
System name: REDPILL
[Display]
Operating System: Windows 7 Home Premium, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GT 540M
Driver version: 267.21
DirectX support: 11
CUDA Cores: 96
Core clock: 672 MHz
Shader clock: 1344 MHz
Memory clock: 900 MHz (1800 MHz data rate)
Memory interface: 128-bit
Total available graphics memory: 2741 MB
Dedicated video memory: 1024 MB DDR3
System video memory: 0 MB
Shared system memory: 1717 MB
Video BIOS version: 70.08.45.00.37
IRQ: 16
Bus: PCI Express x16 Gen2
[Components]
nvui.dll 7.17.12.6721 NVIDIA User Experience Driver Component
nvxdsync.exe 7.17.12.6721 NVIDIA User Experience Driver Component
nvxdplcy.dll 7.17.12.6721 NVIDIA User Experience Driver Component
nvxdbat.dll 7.17.12.6721 NVIDIA User Experience Driver Component
nvxdapix.dll 7.17.12.6721 NVIDIA User Experience Driver Component
NVCPL.DLL 7.17.12.6721 NVIDIA Compatible Windows Vista Display driver, Version 267.21
nvCplUIR.dll 3.5.752.0 NVIDIA Control Panel
nvCplUI.exe 3.5.752.0 NVIDIA Control Panel
nvWSSR.dll 6.14.12.6721 NVIDIA Workstation Server
nvWSS.dll 6.14.12.6721 NVIDIA Workstation Server
nvViTvSR.dll 6.14.12.6721 NVIDIA Video Server
nvViTvS.dll 6.14.12.6721 NVIDIA Video Server
nvDispSR.dll 6.14.12.6721 NVIDIA Display Server
NVMCTRAY.DLL 8.17.12.6721 NVIDIA Media Center Library
nvDispS.dll 6.14.12.6721 NVIDIA Display Server
PhysX 09.10.0514 NVIDIA PhysX
NVCUDA.DLL 8.17.12.6721 NVIDIA CUDA 3.2.1 driver
nvGameSR.dll 6.14.12.6721 NVIDIA 3D Settings Server
nvGameS.dll 6.14.12.6721 NVIDIA 3D Settings Server
And here's the info for the other one:
integratedgraphics.inf
Intel(R) HD Graphics 3000
Report Date: 7/7/2011
Report Time[hr:mm:ss]: 23:2:56
Driver Version: 8.15.10.2345
Operating System: Windows 7 Service Pack 1(6.1.7601)
Default Language: English (United States)
DirectX* Version: 10.1
Physical Memory: 3947 MB
Minimum Graphics Memory: 128 MB
Maximum Graphics Memory: 1760 MB
Graphics Memory in Use: 103 MB
Processor: Intel64 Family 6 Model 42 Stepping 7
Processor Speed: 2294 MHz
Vendor ID: 8086
Device ID: 0116
Device Revision: 09
* Processor Graphics Information *
Processor Graphics in Use: Intel(R) HD Graphics 3000
Video BIOS: 2111.0
Current Graphics Mode: 1366 by 768
I attached both files for easier reading.
Yeah, this is kinda off-topic, but oh well...
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