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The Effect of Music in Gaming

Posted July 17th, 2014 at 11:57 AM by Cygnus

Video game music has evolved to a point where full orchestras are making magic to please the gamers, it has spanned through the years giving us memorable themes, it has even become its own genre, and most importantly it gets into the player's mind and has an effect. Music is important for video games not only for them to sound pretty, but to help create an atmosphere and give a feeling of whatever the game is supposed to make the player feel. It is sad to know that some games out there with absolutely amazing soundtracks do not get any recognition meanwhile mediocre music is being promoted. The epic feeling you get when you click or select "New Game" in Star Wars: Knights of the Old Republic and that legendary music plays is priceless, or the feeling you get when you are playing Silent Hill and a grim soundtrack plays, making the environment even scarier. Sometimes even it helps associate with a certain character like "Soldiers Orders" (which I learned to play on piano) did with Alex Shepard in Silent Hill: Homecoming (unfortunately the game did not live up to the amazing soundtrack). What about "Still Alive," which crafted the hilarious ending that Portal deserved. And even though I cannot mention every awesome soundtrack out there Mass Effect 3 had great ones like the love theme "I was lost without you" or the ending theme which in my opinion was the best part about the ending.

What would a game with no soundtrack feel like? Possibly empty, especially if its a game about exploration, survival-horror, or an RPG in which a decent soundtrack is a must. Some games try to cover the lack of a decent soundtrack with loud sound effects and try to impress visually to make up for the lack of soundtrack. However many games have proved that other genres, even shooters can have amazing soundtracks, Halo and Battlefield are such games. Sometimes the soundtrack can even inspire us to play better, there is no feeling like that you get when a great soundtrack like "Lone Wolf" from Halo Reach plays in one of the most action packed moments, it inspires the player to progress and do their job.

The NES period has to be mentioned since it gave us some of the most memorable soundtracks as of today, this was extremely surprising since the NES could only hold 3 notes at a time, making the people in charge of soundtracks put a lot of effort to create the illusion of having more notes. We all know the Mario Bros, Tetris, and Legend of Zelda themes, also the Castlevania games had amazing soundtracks like the remade over and over "Bloody Tears." Also, the London Philharmonic made a whole album of the greatest video game music, and even though it did not include some of my personal favourites it is recommended for any lover of video game music to buy this amazing set of instrumental covers. So to wrap up things I ask, how does music affect games? Easy, it helps games build an identity and not rely on the visual aspect, but the emotional aspect. How does music in video games affect you?
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  1. Old Comment
    LoveLessOne's Forum Picture
    it depends on the music. it could make me feel mad, scared, or happy, it all just depends
    Posted September 7th, 2014 at 09:44 PM by LoveLessOne LoveLessOne is offline

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